mcsuggestions
Minecraft Suggestions BigMastah79 1 year ago 100%
Bigmastah's Sky Islands

### Sky Islands ### [Crappy Rendition of Sky Islands](https://i.postimg.cc/0jc4y9x0/Screenshot-2023-06-28-164255.png) In 1.18, Minecraft's world grew to a staggering height of 320 (384 if you consider top to bottom. Sea level is at Y: 63. That leaves 257 blocks of unused area above oceans. Even above most mountains there is a TON of space that goes unused. This is why I propose Sky Islands. beyond just looking cool and being fun to explore, they could expand Minecraft's overworld even further and give players a new type of terrain to explore. ### Archipelagos ### Sky Islands would generate in large clusters known as Archipelagos at varying heights and shapes. If the islands were everywhere, they'd crowd out the sky and make for some ugly scenery, so in terms of rarity, consider them uncommon. Cloud Blocks will generate in clusters around Archipelagos as well. These blocks can be phased through, and also slow down entities like Cobwebs. They also negate fall damage. using Leather Armor, you can walk on top of Cloud Blocks. ### Islands ### Your typical sky island will be comprised of Skyslate, Dirt, and Grass. Skyslate is a new stone type that is a chalkier color than Stone and has the same time to mine and blast resistance. Sky Islands have a unique ore distribution that is independent of other areas of the overworld. In general, the higher up, better ores will generate. ### Biomes ### **Serene Isles** The serene isles are a very basic archipelago type. They host a variety of "basic" mobs like Chickens and Sheep, and have a mix of Oak and Birch Trees. Pegasi, winged horses, can also spawn here. **Golden Isles** The Golden Isles are also pretty basic, instead of normal grass, they have Golden Grass. There is also a new tree type, Golden Trees (very creative, I know). There are a few exclusive flowers here as well, such as the Marigold and Violet. Gold Ore generates in higher concentrations here as well. **Wellspring Isles** The Wellspring Isles are a collection of numerous floating "basins" that let water flow into other basins via waterfalls. At the very highest point is a very large basin. Here, you can find a unique fish, Rainbow Fish. ### Mobs ### **Pegasus** Pegasi are flying horses. That's kind of it. Instead of a jump, they have numerous "dashes" that can be angled in any direction. Coupled with their built-in slow falling, you can easily reach great heights. In exchange for the power of flight, Pegasi are frailer and slower than their terrestrial counterparts. **Rainbow Fish** Rainbow Fish spawn in water in the Wellspring Isles. Killing them drops Raw Rainbow fish, which can be cooked and eaten for a short Swimming Speed Boost effect. **Loftshark** This is where it gets a bit far out. Loftsharks are clockwork sharks that prowl around the outskirts of Archipelagos. They have completely free flight, but aren't exactly the fastest. To balance this out, whenever Loftsharks are in a Cloud Block (which they are not hindered by), they can perform a large dash, covering lots of ground (or air) quickly. When killed Loftsharks will drop a Clockwork Gear, which can be used in some crafting recipes like the Clockwork Platform. Take three of any wood, two Clockwork Gears, and a Redstone Dust, and you made a platform. This platform can be deployed like a boat, and when hit, it will switch between moving up, down, or staying still. **Clockwork Golem** Clockwork Golems are a jack-of-all trades mob that can have numerous dipositions depending on the circumstances of their creation. Clockwork Golems in Sky Ruins are hostile, while Clockwork Golems in villages are neutral. I do want there to be a way to create Clockwork Golems which would be passive, but I don't have any ideas. Clockwork Golems drop a Clockwork Gear upon death. Clockwork Golems can equip and use any weapon or tool. Swords, Axes, Bows, Crossbows, Tridents, Shields, etc. They will also change and adapt their behavior to use the weapon. Finally, Clockwork Golems can levitate, letting them move a certain distance from the block they started levitating from. ### Structures ### **Sky Ruins** Sky Ruins are about as common as Archipelagos. They are floating, fragmented ruins constructed of Skyslate with a few Loot Chests, Suspicious Gravel deposits, and hostile Clockwork Golems. The loot includes stuff like: * Clockwork Gear * Cloud in a Bottle * Enchanted Books * New Music Disc * New Armor Trim * Other stuff Clouds in a Bottle are a single-use, powerful double jump. Use them wisely to navigate the Sky. Archaeology in this structure will also yield two new Pottery Sherds, Cloud and Gear. **Sky Villages** Sky Villages are villages in the sky. The villagers have a unique skin, and will spawn friendly Clockwork Golems instead of Iron Golems. These Clockwork Golems will be slower to farm, since Villagers can only spawn one a day. ### Conclusion ### I wanted to help test out kbin, so I made this :p. Send in your ideas and feedback! I'm still actively improving this concept. Also come to my forum in the discord for more active discussion :pppp BigMastah OUT!!!!

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