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Nim Programming Language

nim
Nim Programming Language cacheson 9 months ago 100%
Versions 2.0.2 and 1.6.18 released nim-lang.org

The Nim team is happy to announce two releases: * the latest Nim, version 2.0.2 * LTS release, version 1.6.18

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Nim Programming Language insomniac_lemon 10 months ago 100%
Reply to *So I'm kind of experiencing some cognitive dissonance*

Reply to *So I'm kind of experiencing some cognitive dissonance* Was going to post this on an [existing microblog](https://kbin.social/m/random/p/3289317/So-I-m-kind-of-experiencing-some-cognitive-dissonance-the-last) but it won't go through for whatever reason. Reply to [@futureisfoss](https://fosstodon.org/@futureisfoss) and somewhat to [@sotolf](https://alpha.polymaths.social/@sotolf) as well. I haven't kept up w/it, but Dominik (who made the package manager and a book to say the least) quitting a little over a year ago seems like it was a significant setback all on its own (which probably has made a major difference by now). Though I also haven't really started yet (it certainly doesn't help lacking stuff, like Godot 4 bindings are still being worked on by 1 person) so maybe me dropping it is part of why I feel cynical. [The last code I did (months ago, in September)](https://media.kbin.social/media/77/32/7732833e1cd4f944e4e941febdcf9f56579f78499b300c430c37c8ea241be408.png), [load format example](https://media.kbin.social/media/88/53/885303dd92d06ef6ffa64a1fe64e2c749525059155c9516cdffac06a94c7602c.png) (I didn't really make a complete *system*, because technical hangups and no idea on resulting usage)

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Nim Programming Language dsrw 10 months ago 95%
Enu: Learn to code and build 3D games with Nim

[Enu](http://getenu.com) is a multiplayer programming environment powered by [Nim](https://nim-lang.org) and [Godot](https://godotengine.org). It's meant to teach kids to code, make 3D game programming easier, and for experimenting and having fun. It's MIT licensed and will be usable to create standalone games. Enu is based on the belief that text based programming can be accessible to kids if made simple enough, and that text is more flexible than visual programming using tools like Scratch and Game Builder Garage. I still have lots of work to do to improve discoverability, but based on my experience using it to run a coding club and teaching my own children, I believe the theory mostly holds. It's inspired by Logo and Minecraft, has a terse syntax for building nested state machines (although it calls them Command Loops), and tries to make it possible to build full games using only simple concepts like loops and conditionals. I've been working on Enu for almost 4 years now (very much part time) and have put out a few releases already, but I believe this is the first version that really captures what Enu is all about. Let me know what you think!

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Nim Programming Language sotolf 1 year ago 100%
A simple brians brain cellular automata in nim codeberg.org

I was playing around a bit with cellular automata, and "Brian's brain" always looks kind of fun, this is just a simple little program visualising it using curses (through illwill).

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Nim Programming Language cacheson 1 year ago 100%
What are you working on?

I've finally managed to join this community from kbin, seems we were having federation problems with programming.dev. So anyway, what sorts of projects are you all using Nim for? Edit: Post isn't propagating. Maybe this edit will help?

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Nim Programming Language unquietwiki 1 year ago 100%
sortplz: file-sorter/organizer written in Nim github.com

I wrote this in Fall/Winter 2022/23 and got some use out of it for my own data archives. Haven't done much else with it since, but would be willing to add/revise some features on it, if there's interest.

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