startrek Star Trek EXO-6 Showcases Star Trek Figure Prototypes, New Full-Size Costume Replicas at STLV
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearHO
    HobbesHK
    1 month ago 100%

    I would just like them to finally release the Boimler and Mariner statues that have been on pre-order since October 2023 and for which the release date keeeeeeeeeeps slipping. Q2 2024 was the last we heard, but that’s definitely some time ago. Again.

    Not impressed with Exo-6. They have my money (granted, a 25 USD pre-order) and have delivered NOTHING for almost a year now. Original planned release was Q4 2023 back when I ordered.

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  • godot Godot [SOLVED] How to apply a shader to a sprite without it becoming a rectangle?
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearHO
    HobbesHK
    2 months ago 100%

    This worked perfectly - thank you!!

    For anyone else looking here later, the final shader code (confirmed working Godot 4.2) is:

    shader_type canvas_item;
    
    uniform sampler2D screen_texture : hint_screen_texture;
    uniform vec4 water_color : source_color;
    uniform sampler2D wave_noise : repeat_enable;
    
    void fragment() {
    	vec2 water_wave = (texture(wave_noise, UV * TIME * 0.02).rg - 0.5) * 0.02;
    	vec2 uv = vec2(SCREEN_UV.x , SCREEN_UV.y - UV.y) + water_wave;
    	vec4 color = texture(screen_texture, uv);
    	float mix_value = 1.0 - UV.y;
    
    	float avg_color = (color.r + color.g + color.b) / 3.0;
    	avg_color = pow(avg_color, 1.4);
    	mix_value += avg_color;
    
    	mix_value = clamp(mix_value, 0.0, 0.7);
    	COLOR = vec4(mix(water_color, color, mix_value).rgb, texture(TEXTURE, UV).a);
    }
    

    Credits to Single-mindedRyan for creating this shader in the first place.

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  • godot
    Godot HobbesHK 2 months ago 100%
    [SOLVED] How to apply a shader to a sprite without it becoming a rectangle?

    I have been looking for a 2D reflective water shader for some time and was delighted to see that this tutorial was posted on YouTube to create just that: [https://www.youtube.com/watch?v=wPr5PvSgxFo](https://www.youtube.com/watch?v=wPr5PvSgxFo) I've had a go at implementing it and have got the reflective water rendering. It's very "Kingdom: Two Crowns" like when spread across the full width of the scene. However, as you can see from the image above, I've drawn a pond (as a separate Sprite2D) and I've applied the water shader to the pond. It's done that, but draws the water as a rectangle. Is there a way to apply this shader to the Sprite2D, but conform to the actual sprite (only the light blue), rather than as a rectangle?

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    3
    doctorwho Doctor Who Episode Discussion | Doctor Who | 1x07 "The Legend of Ruby Sunday"
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    HobbesHK
    3 months ago 100%

    Enjoyed this one! I assume Sutekh is a new thing? I only watched stuff from the Eccleston era onwards, so not sure if this is from the older stuff?

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  • patientgamers Patient Gamers It's almost the week-end, what are you guys going to play?
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearHO
    HobbesHK
    3 months ago 50%

    It's not a patient game yet, but I caved and got Alan Wake 2 the other week. In the early stages so far (the game's quite scary!) but loving it.

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  • linux_gaming Linux Gaming [Solved?] Alan Wake 2 - Performance seems poorer than it should be?
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearHO
    HobbesHK
    3 months ago 100%

    I'd done that a few days ago, but you're right, not specifically to these suggestions. I tried the export VKD3D_DISABLE_EXTENSIONS=VK_EXT_mesh_shader VKD3D_FEATURE_LEVEL=12_0 VKD3D_SHADER_MODEL=6_5 %command% and variations of it. It reduced performance significantly, so would not suggest people on more recent Mesa versions try this anymore. When I looked into it, it seemed to mainly be in place for Mesa 22.x which was still lacking mesh shader support.

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  • linux_gaming Linux Gaming [Solved?] Alan Wake 2 - Performance seems poorer than it should be?
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearHO
    HobbesHK
    3 months ago 100%

    Thought I'd post an update. Performance is better now, playing in 1440p with FSR2 on Balanced, graphic settings on Medium. I'm getting around 45FPS.

    I'm not quite sure what the fix was in the end, but I've installed proton-ge-custom-bin from the AUR, so I've got Proton GE installed onto my system (not just within Heroic). Both the AUR and Heroic are on Proton-GE 9.7. I then added the AlanWake2.exe file to Steam, and forced compatibility to use Proton GE. So whatever extra was happening with Heroic was taken away.

    I tried changing my Mesa drivers, but it appears Manjaro is even with the nonfree repo at this point, so I'm still on Mesa 24.1.1, only on the Manjaro-approved version, not the mainline Arch version.

    It appears that somewhere within that combination of (1) running the game directly from Steam, (2) using the system-installed Proton-GE package, and (3) reverting to the Manjaro Mesa package the framerate got bumped from lower 20-s to mid-40s. CPU and GPU usage still hover around the 40%, so I feel there would be more improvement to be had perhaps?

    I tested the game on my second PC, which is running ChimeraOS, has a 5800X3D chip, 32Gb RAM and a 7600 XT card, where it's easily hitting these framerates and better (but with higher GPU usage, hardly any CPU usage, that 5800X3D is a beast). So I wonder if my 10700K might be a bit of a bottleneck? ChimeraOS' version of Mesa is on 23.2 so maybe there are just some kinks to be worked out in the 24.1 branch?

    Anyway.... long story short: I'm happy with the overall performance at this point. Happy to dive into the Overlap and deal with Nightingale!

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  • linux_gaming Linux Gaming [Solved?] Alan Wake 2 - Performance seems poorer than it should be?
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    HobbesHK
    3 months ago 100%

    Hi, I’ve checked but the Manjaro nonfree branch is the main one, just more up to date with the Arch main branch. Or are you suggesting a particular version?

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  • linux_gaming Linux Gaming [Solved?] Alan Wake 2 - Performance seems poorer than it should be?
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearHO
    HobbesHK
    3 months ago 100%

    These all sounds like good ideas to play with, thanks! I'll have a go later tonight and will update here. It would be bonkers if the mesh shaders were at fault, since I got my 7800XT specifically for that feature...

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  • linux_gaming Linux Gaming [Solved?] Alan Wake 2 - Performance seems poorer than it should be?
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearHO
    HobbesHK
    3 months ago 100%

    Hi, sorry, the non-free is a very Manjaro-specific thing.

    TLDR: They removed a lot of proprietary video codecs from Mesa, which means that Manjaro's Mesa tends to lag behind the Arch repo. By using nonfree, the Mesa installation is pulled and compiled straight from Arch.

    So yes, I'm using RADV through Mesa 24.1.1 instead of version 23.x (which is where Manjaro is still at). I wanted to be on a newer version since 24.x packed in a lot of 7000XT improvements.

    Out of curiosity, have you tried AW2 with your 7800XT? How does it run for you?

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  • linux_gaming
    Linux Gaming HobbesHK 3 months ago 95%
    [Solved?] Alan Wake 2 - Performance seems poorer than it should be?

    I was wondering if anyone could offer some insights. Bit the bullet and purchased Alan Wake 2 on the Epic Game Store. With the DLC on the way I just can't wait any longer and maybe this one will never come to Steam? (With Epic as publishers, who knows) I've installed Heroic Game Launcher, downloaded the latest Wine-GE and Proton-GE, downloaded the game and managed to get it running. Tried it with both Wine-GE and Proton-GE. No noticeable difference. My specs: - Intel Core i7 10700K - 48Gb RAM - Radeon RX 7800 XT 16Gb - Manjaro Linux, kernel 6.9 - Mesa 24.1.1 (using the mesa-nonfree repo) - Game is installed on my 1TB NVME drive I'm running things on Medium/High, with FSR2 on Balanced, in 2560x1440 No raytracing enabled anywhere. Honestly, it doesn't matter what resolution I choose. Even when running is 720p on Low, the framerate is the same. I get around 27 fps with regular dips into the lower 15-20 when I spin the camera around quickly. I've finished the first chapter (just in the morgue) and the framerate got choppier and choppier. I get Bright Falls has a lot more going on than the intro woodsy bit. But at this rate, I'm just not sure what to do. When I look at other people on YouTube, their framerates are much higher. Even on Linux. And with less powerful hardware. Other games run MUCH faster. I get AW2 is demanding, but I can play CP2077: Phantom Liberty at 140+ fps in Dog Town on High in 1440p with FSR2 enabled, so I don't feel that AW2 should tank my PC that hard. Is there something I'm overlooking here? I've tried the CyberFSR as well, made no noticeable difference. Mangohud shows my CPU is consistently around 50% and my GPU is around 40% so there's definitely room to push things more, I feel. So why isn't AW2 using these resources? Any help would be greatly appreciated. I love this game and want to play it, but the framerate is stopping me from really enjoying it.

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    startrek Star Trek Canon Connections: DIS 5x10 - Life, Itself
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    HobbesHK
    3 months ago 100%

    I think Burnham was referencing Book, not Tyler, when she said she knows what it’s like to lose someone but got him back. Book died during the final events of 10C, but they magically zapped him back into existence, if I recall correctly.

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  • startrek Star Trek Episode Discussion | Star Trek: Discovery | 5x10 "Life, Itself"
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearHO
    HobbesHK
    4 months ago 100%

    Not sure either, ENT rewatch was some years ago… I think that might’ve been another time version / shapeshifter or something something?

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  • startrek Star Trek Episode Discussion | Star Trek: Discovery | 5x10 "Life, Itself"
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    startrek Star Trek Episode Discussion | Star Trek: Discovery | 5x10 "Life, Itself"
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearHO
    HobbesHK
    4 months ago 95%

    As a show with so much promise, I often felt Disco reached for big concepts but never quite managed to get there. It would get bogged down with pathos and dragged out plot lines. Unfortunately, season 5 felt no different. This episode dragged on and on for me. Mol and L’ak had mostly become irrelevant and were completely unnecessary in this episode.

    I get the series got axed and additional scenes were shot to round things out. But that random “we’re all hugging” scene? It was weird. And didn’t the actress who played Detmer say their absence was planned and revealing anything would be a big spoiler or something? Well. No, it really wasn’t.

    Kovitsch was Daniels? I think at that point of the story, he could’ve been anyone and it wouldn’t have landed. He could’ve been Sloane (not dead after all!) and it would’ve made as much sense and be just as meaningful to the story.

    The progenitor plot? With a tick list of “clues” and “challenges” to lead the way, but ultimately we decide your worthiness to reshape the universe as we know it with a geometry puzzle? I can’t even.

    Discovery had potential, back in the day, but disappointed year on year. I had hoped this final season would offer redemption, but alas. Decent bunch of actors, but with subpar writing that usually went nowhere coherent. I won’t miss it. Glad it’s done. I hope Paramount learnt some valuable lessons from this and moves things on.

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  • startrek Star Trek Episode Discussion | Star Trek: Discovery | 5x08 "Labyrinths"
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    manjarolinux
    Manjaro - Enjoy the simplicity HobbesHK 5 months ago 100%
    [HELP] Dark mode not working in GTK4 apps (like Nautilus) on Gnome 46

    I am absolutely stumped and hoping someone can help me. I'm on Gnome 46, kernel 6.8, Mesa 24 When running in Wayland, dark mode works without any issue. But unfortunately, xwayland is throwing up some issues with resized game windows and mouse captures only working in the upper left quadrant of the screen. So I switched over to "Gnome on Xorg". Dark mode works for apps like Firefox, but none of my GTK4 apps change from light-to-dark. I've reset my dconf using `dconf reset -f /org/gnome/` and I've deleted gtk-4.0, gtk-3.0 folders from .config, I've tried to delete every file or folder in .config .local that may interfere with this, but no luck. Over on Reddit, someone recommended installing `gnome-themes-extra` which has been installed on my system for a long while. Reinstalled, but made no difference. I created a separate user and logged in. Everything works without a problem (X11 or Wayland). So there's definitely something in my current user folder not working. The bizarre thing is that once I log back into my main user, after logging in as the other temp user, things work and I can switch between light and dark mode without a problem. If anyone could help, I would be so, so very grateful! I'm reaching the point where I think I should just nuke my user folder and start from scratch, but since I don't know where the issue is lurking, I don't want to lose all my settings either, nor copy them over...

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    godot Godot Humble Bundle - Learn To Make Games in Godot 4 By GameDev.tv
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearHO
    HobbesHK
    5 months ago 100%

    Thanks for posting this here, just purchased it. Keen to dive into the 2D course and the Shaders course!

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  • linux_gaming Linux Gaming What video games are you playing? What have you finished recently? What do you plan to play? - Video Game General Discussion Thread #24
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    HobbesHK
    5 months ago 100%

    Still making my way through Phantom Liberty in Cyberpunk 2077. It’s really good, but I had already completed the base game and I find it difficult to engage/care about it, since I already know it won’t impact the endgame. I think. Unless it does? But then, I was happy with the ending I got. So yeah, something set post-ending would’ve had me more excited, I think.

    Apart from that, spending some time reacquainting myself with my zoo in Planet Zoo. It’s been two years, so that’s a fun game to return to.

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  • startrek Star Trek Episode Discussion | Star Trek: Discovery | 5x01 "Red Directive" and 5x02 "Under the Twin Moons"
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearHO
    HobbesHK
    6 months ago 100%

    Did anyone else notice that the alien statues in 5x02 looked remarkably similar to the Batarians from Mass Effect?

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  • linux_gaming Linux Gaming Usually I expect to have to troubleshoot problems with Linux
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    HobbesHK
    9 months ago 100%

    As an open source alternative, I prefer a Jellyfin server and then using Feishin as a client. Nicer UI and options. Plex is a major no-no for me since they’ve started emailing people what they’ve been watching on their own servers. Privacy issues and required online login/plex-owned accounts for my own media? No thank you.

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  • patientgamers Patient Gamers Any recommendations for time loop games?
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    HobbesHK
    9 months ago 100%

    Have a look at Three Minutes to Eight - small indie game released on Steam a while back. Haven’t given it a good run myself yet.

    And as someone else mentioned: Oxenfree. Definitely good vibes there.

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  • civilzation Sid Meier's Civilization Best way to play Civ 6 on TV?
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    startrek Star Trek Star Trek Resurgence Giveaway
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    HobbesHK
    9 months ago 100%

    The Star Trek games I played growing up were 25th Anniversary (the ship battles were too complicated for 11yo me), later on I used my own pocket money and bought Final Unity. The Chodak are still a very cool alien race added to the universe. Loved those frog faces in space suits. :-)

    Played and finished Elite Force and Armada. Earl Boehn (RIP) as a main villain was a moment of teenage glee being such a massive T2 and TNG nerd.

    Interested in Resurgence, my husband recently played it on his PS5 but I don’t go near that machine. 😂

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  • civilzation
    Sid Meier's Civilization HobbesHK 9 months ago 100%
    Best way to play Civ 6 on TV?

    I own a Switch, PS5, and a beefy PC and have been playing Civilization since the first one on MS-DOS. I love playing games on my TV and using a controller nowadays. I've been playing the Switch version and it works great (controls-wise) but there are obvious performance issues. My PC has no difficulty playing Civ6 regardless of map sizes or number of AIs. But I dislike playing with the KBM when I'm in front of the TV. Since I've already double-dipped (well, triple, since I also own Civ6 on my iPad), I'm reluctant to buy the PS5 version as well. Does anyone know if there are any good controller mods out there for the PC version? I've even tried emulating the Switch version on my PC, which works well, but doesn't quite give the performance level I would expect to get, since it's emulating a Switch now.

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    manjarolinux
    Manjaro - Enjoy the simplicity HobbesHK 10 months ago 100%
    Any recommendations to move on from Mesa 23.1 on Manjaro (unstable)

    Hi all, I recently got a new graphics card and am now enjoying a Radeon 7800XT after upgrading from my 5700XT. I'm keen to move to the latest Mesa, but Manjaro Unstable (which I thought mirrored Arch very closely) is refusing to budge from Mesa 23.1.9 The reason being that 23.2 hasn't yet had a point-release. I've tried mesa-git, found it to be quite buggy (not unexpected, it's 24.0-dev) so I went back to 23.1.9 Does anyone know of any way to get 23.2 or 23.3 going, since they've been officially released, but Manjaro rather arbitrarily decides this particular package update won't be included in the unstable branch? (There are plenty of other packages in Unstable that don't have a point release either, so I would like some choice here, rather than stay on drivers that don't carry the full RTX improvements of later Mesa, which suddenly, on my new graphics card, I care about!)

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    baldurs_gate_3 Baldur's Gate 3 Trying to get into Act 2
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    HobbesHK
    10 months ago 100%

    I’m at the Grymforge right now and Nere needs to be freed so I can stay safe in the Shadow-Cursed Lands. I’ll persevere, good to hear I’m getting close to your fave bit!

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  • baldurs_gate_3
    Baldur's Gate 3 HobbesHK 10 months ago 97%
    Trying to get into Act 2

    I scoured all the Act 1 areas (probably still missed stuff) but finally decided to jump into Act 2. I'm struggling to feel "connected" to it, to be honest. I went down the ladder into the Underdark and just sailed my way across to some ancient Shar-worshipper place and I feel... lost? I remember this was exactly the issue I had with D:OS2 as well. Played Fort Joy, loved it, made it off the island and couldn't figure out where to go, what to do, etc. The sense of direction left me. I feel similar vibes here arriving in Act 2. Anyone have any tips or advice, or is it just a case of "stick with it, you'll be all right"? I'm asking because I've played a lot of Act 1 and barely touched the game since making it into Act 2 a few weeks ago.

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    godot Godot Godot 4.2, Restorer of The Lost | Full Feature Breakdown
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    HobbesHK
    10 months ago 100%

    This is true! I’ve only dabbled with the tilemap features, but the changes made are impressive. And for more advanced users in 3D, it seems really quite phenomenal.

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  • baldurs_gate_3 Baldur's Gate 3 Patch #5 Now Live! Version Number: 4.1.1.4061076
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    HobbesHK
    10 months ago 100%

    Ah, I didn't know about this workaround - will give it a try and see if it helps me (removing the PsoCache.pak). The game runs OK on DX11, but it's more stuttery than it used to be on my old GFX card (5700XT). Which I can't seem to figure out, other than perhaps poorer driver optimisations, with the 7800XT being a newer card.

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  • godot Godot Godot 4.2, Restorer of The Lost | Full Feature Breakdown
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    HobbesHK
    10 months ago 100%

    So much cool stuff to play with! Great summary by GDQuest. Integer scaling for pixel art - finally! Very chuffed with this.

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  • baldurs_gate_3 Baldur's Gate 3 Patch #5 Now Live! Version Number: 4.1.1.4061076
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    HobbesHK
    10 months ago 100%

    Is Vulkan still broken on Linux for everyone, or is it just me?

    Mesa 23.1 (thanks for nothing Manjaro for not releasing 23.2 until point update) and Radeon 7800XT

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  • daystrominstitute Daystrom Institute Annotations for *Star Trek: Lower Decks* 4x10: “OId Friends, New Planets” (SPOILERS)
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    HobbesHK
    11 months ago 100%

    I was wondering if the “Previously” bit at the start was maybe Eugene Roddenberry, channeling his mum?

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  • starwars
    Star Wars HobbesHK 12 months ago 78%
    Ahsoka Episode 8 Discussion

    It's been a few days, sorry about that! I'm curious to hear what people thought of the finale (season finale?) of Ahsoka. I could write a lot about it, but actually found that (for once) Polygon captured my thoughts much better than I would be able to write it myself... [Ahsoka never bothered telling anyone it was just the middle of a story](https://www.polygon.com/star-wars/23903596/ahsoka-season-1-review) The tag line for that season-review seals the deal for me: "What was Ahsoka, but eight hours long?" As I mentioned before, as someone who's been a fan of the character for years and consumed every piece of media she's been in, this was simply such a letdown for me.

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    startrek Star Trek Episode Discussion | Star Trek: Lower Decks | 4x05 “Empathalogical Fallacies”
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    HobbesHK
    12 months ago 87%

    Loved the episode. Did I understand correctly that the Betazoids were travelling from planet to planet to find a cure for this rampant emotional telepathic event?

    Does that mean T’Lyns powers extended that far?

    Or were they secretly hunting for the alien ship? I got a little bit lost with the fast dialog.

    On a random note, funny how in ten forward the two guys making out kept inserting themselves in almost every scene.

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  • starwars
    Star Wars HobbesHK 12 months ago 93%
    Ahsoka Episode 7 Discussion

    And we’re back, another week, another Revels reunion! I didn’t check the time on this episode, but was it shorter than most? Does that mean we’re getting a feature length episode next week? I do hope so, since I felt this episode didn’t really move the plot forward at all. Characters moved around, interacted, but nothing got pushed forward much or was resolved. Ahsoka made it to the planet though. Hera’s side plot also… happened. Moving swiftly on from a very nice but pointless cameo. I think we get it, the New Republic can’t hunt for a massive hyperspace engine but can send three massive warships and organise a tribunal for one general. Because. Anyway. Loved the camera work, the banter, the hugs, but… let’s hope next week makes things happen. Knowing Filoni, I’m expecting an exciting finale.

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    starwars Star Wars Ahsoka Episode 6 Discussion
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    HobbesHK
    1 year ago 100%

    Also - just wondering how popular the show is. Looking at the drop off in comments week-on-week, I wonder if people have dropped out.

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  • starwars
    Star Wars HobbesHK 1 year ago 64%
    Ahsoka Episode 6 Discussion

    What a shame there are only 2 episodes left. Someone wrote earlier that this has been Filoni’s weakest outing so far. I tend to agree, but more because this episode, I finally, finally didn’t want it to end. The pacing felt good, some character motives came to light and yes, finally, the Chimaera, Thrawn and Ezra make their live action introduction. For a show called Ahsoka, she was stuck in transit for the hour we had with her. So. Maybe a better title would’ve been “Ahsoka and friends”. Or “Sabine, with a side order of Ahsoka” Can’t believe we now need to get a good feel for Thrawn in this new domain, have Ahsoka battle it out with the evil Sith, jump back (?) to the main universe and - God, the pacing for this season has been really, really poor. Ahsoka comes to grips with Anakin’s turn, finds her mojo and has a cameo sitting in a cockpit of her own show? At least we had a cute animal and new alien race. And the Night Sisters are clearly still alive and kicking. Loved that part and the lore around it. Sabine being coy with Ezra about the “how did you get here” felt quite poorly done. The only reason was plot, because that is clearly for next week so Ahsoka can actually do something. Helmet-Sith was clearly not Ezra then. Don’t think we’ll ever figure that one out. I do want all of them to get back to the SW universe though. It’ll be cool to see Thrawn work on establishing the foundation for the First Order. And Ezra to join up with the gang and kick some solid Rebel ass. Just seems we may need to wait for 2027 to see the show we thought we would be watching now. Stop drawing things out! Anyway. Can’t wait for next week. Which is a first this season.

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    starwars Star Wars Ahsoka Episode 5 Discussion
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    HobbesHK
    1 year ago 100%

    Yeah, all your criticisms sound fair to me. My issues with live-version baby-Hera haven't changed over the past 5 episodes. I said it before, but I would've loved to see Vanessa Marshall try out for the role. Her voice is Hera to me. And Caretaker in the Marvel's Midnight Suns game, but that's a different story.

    I truly enjoyed episode 5, but can't escape the fact that I feel sour about episodes 1-4. If episode 5 had been episode 2 (and we condensed 1-4 into 1) that would've been much, much better. Just take me to the action, show me ass-kicking Ahsoka, that's what I'm here for. Not the Ahsoka who apparently went through a difficult time and doesn't have conviction. What? When?? I know she was shaken up about discovering Anakin's true identity, but if that caused a deep soul-searching moment, show me that. The series as a whole has suffered quite a lot from “tell, don't show” where even the “telling” is stilted and flat.

    But again, I felt episode 5 gave me hope for the remaining few episodes left.

    Weird theory, but where do Force Ghosts go when they're not “ghosting around” the place? Maybe they go to the World Between Worlds. That would make some kind of story-sense, since Anakin became one.

    How did he become one? Let's gloss over that one, since apparently it's a long-lost Jedi skill that Qui-Gon rediscovered, passed on to Yoda, who passed it on to Obi-Wan, after Padmé died. So not sure when Anakin was eavesdropping in on that thing, but oh well. That's a prequel/CW issue, not an Ahsoka issue.

    I think Andor's something special. It's such a unique show that adds a layer of depth to this universe that we've not seen before. Tricky one to use as a comparison for all the other stuff. For me, this series sits quite comfortably next to the latest Mandalorian season. Lots of lore, some CW/Rebels characters and a too-slow, but (hopefully) ultimately entertaining season arc.

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  • godot Godot Switching from Unity to Godot: Tips and What You Should Expect
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearHO
    HobbesHK
    1 year ago 100%

    That is weird! Once my project is in a shareable state, I'll post the link here. Maybe it's because (so far) it's not awfully complex...

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  • starwars Star Wars Ahsoka Episode 5 Discussion
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    HobbesHK
    1 year ago 100%

    Agreed! At first I wondered if they had mixed Lanter’s voice in there somewhere, to blend with Hayden’s during the initial transition. Don’t believe they did, but it was so nice to see a live version Anakin that wasn’t all petulant doom and gloom teenager. A bit of redemption for Christensen here too, which is well deserved in my opinion. The Obi-Wan show didn’t really give him much to work with, but this episode did a lot more.

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  • godot Godot Switching from Unity to Godot: Tips and What You Should Expect
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearHO
    HobbesHK
    1 year ago 100%

    You may want to change the fact that web exports don't work on macOS. MacBook Pro M1 user here. I'm happily running my Godot 4.1 as web exports on my server. Setting the headers is required for any browser / operating system, but things seem to work fine for me on Mac.

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  • godot Godot [@godot](https://programming.dev/c/godot)'s timing on announcing the development fund is just \*chef's kiss\*. The landing page was out there without announcement for some time, I guess they simply to
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    HobbesHK
    1 year ago 100%

    Oh, absolutely, and more power to them. Godot 4 has been an incredible piece of work and each update things are getting better and better. The thought of more developers using Godot is exciting, since it feels like we're nearing the tipping point where it will really take off.

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  • starwars
    Star Wars HobbesHK 1 year ago 94%
    Ahsoka Episode 5 Discussion

    Well, we finally got there. An episode where Ahsoka gained agency, made decisions and took hold of the story. For me, this was the first episode this season I thoroughly enjoyed. Not going to lie, the first time Anakin called her Snips? Big moment! And was that Rex commending her on a job well done? I do believe it was! I really liked what Hayden Christensen did with Anakin here. I know he's a good actor (from roles besides Star Wars) but it's nice to see him given the freedom to bring some subtlety to Anakin here. Seeing Clone Wars outfits & hairstyles? Now I need a remake of Clone Wars as live action. Loved the classic Chopper responses, where it's not clear whether he's swearing all the time or just mumbling. Jacen's force sensitivity played an important role, but was subtly done. But for Kanan & Hera's son to play a role in saving Ahsoka? Great. It was an episode of Ahsoka fully focused on Ahsoka, which was great. As much as I like seeing Sabine in action, this focus on Ahsoka is why we're here—it's in the show's title and this week it was absolutely the focus of the show. It seems like we're moving into tighter plotting, with Hera now back to the fleet, our focus will be solely on this strange new galaxy. And we know what that means. Thrawn. (And hopefully Ezra) The pacing issues with this season meant I still would've liked for us to get to this point two episodes ago, but let's see what the final three episodes will bring. Where last week felt like a 6 / 10 for me, this one's felt more like an 8 / 10. Good character work, subtle integrated callbacks, and a clear path forward into next week. Bring it on.

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    godot Godot [SOLVED] Help requested: Screenshot taken but disabled buttons still visible
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    HobbesHK
    1 year ago 100%

    Managed to fix it by using await get_tree().process_frame instead. It seems that idle_frame appears to no longer exist in Godot 4.1?

    So my full code for triggering the screenshot function is:

    func _on_SaveReport_pressed():
    	await get_tree().process_frame
    	$"%SaveReport".visible = false
    	$"%BackMainMenu".visible = false
    	await get_tree().process_frame
    	
    	take_screenshot()
    
    	$"%SaveReport".visible = true
    	$"%BackMainMenu".visible = true
    

    For some reason, I have to await before I turn the interface elements off, and after I've turned them off. It now works a treat for my app. Thank you for your assistance!

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  • godot Godot [SOLVED] Help requested: Screenshot taken but disabled buttons still visible
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    HobbesHK
    1 year ago 100%

    await get_tree().idle_frame

    Thank you for this! I just tried it out but unfortunately Godot throws an error on await get_tree().idle_frame : Invalid get index 'idle_frame' (on base: 'SceneTree').

    Could it be because I'm running in application mode, which only refreshes the screen if there's an update?

    As an alternative, I've put the code to turn things off into its own function:

    func turn_off():
    	$"%SaveReport".visible = false
    	$"%BackMainMenu".visible = false
    

    I've then tried an await turn_off()

    The code runs, but doesn't do anything and the screenshot still gets saved with the buttons visible.

    I'm trying both await functions just before the take_screenshot() function like so:

    	await turn_off()
    	await get_tree().idle_frame
    	
    	take_screenshot()
    

    Am I missing something very obvious here? Any help would be much appreciated!

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  • godot Godot [SOLVED] Help requested: Screenshot taken but disabled buttons still visible
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    HobbesHK
    1 year ago 100%

    I took away the 2 .visible = true commands at the end, just to see if they were the culprit. They are not. It appears that the get_viewport().get_texture().get_image() command gets called before the interface elements are turned off, even though the order of code would make me think otherwise.

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  • godot Godot Dev snapshot: Godot 4.2 dev 4
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  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearHO
    HobbesHK
    1 year ago 100%

    Very excited about this update because it'll finally fix Godot minimising at random (and getting stuck) on Linux Gnome when using certain extensions. It's been a head scratcher for a long time!

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  • godot
    Godot HobbesHK 1 year ago 100%
    [SOLVED] Help requested: Screenshot taken but disabled buttons still visible

    Hi everyone, I was hoping someone could help me with the following. I have a button that saves a screenshot PNG to the Downloads folder when you press it. What I want is for the button to disappear after it is pressed, so the screenshot does not include the two menu buttons called "%SaveReport" and "%BackMainMenu". The code for the save button is listed below: ` func _on_SaveReport_pressed(): $"%SaveReport".visible = false $"%BackMainMenu".visible = false print("I've disabled the buttons") print("That means the screenshot SHOULD be button free") take_screenshot() $"%SaveReport".visible = true $"%BackMainMenu".visible = true ` As you can see, it calls the take_screenshot() function which is listed above: ` func take_screenshot(): image = get_viewport().get_texture().get_image() if OS.get_name() == "Web" or OS.has_feature('JavaScript'): print("We're on the web") # We're on the web image.clear_mipmaps() var buffer = image.save_png_to_buffer() JavaScriptBridge.download_buffer(buffer, fileName) if OS.get_name() != "Web" or !OS.has_feature('JavaScript'): # We're not on the web print("We're not on the web") var docs = OS.get_environment("HOME") + "/Documents" var title = str(docs + "/results",global_ints.observed_person_name, global_ints.observation_minutes,".png") print(title) var _saveimage = image.save_png(title) if OS.get_name() != "OSX": print("We're not on MacOS") var _openfolder = OS.shell_open(docs) if OS.get_name() == "OSX": print("We're on MacOS") var _openfolder = OS.shell_open("file://" + docs) ` The code works. The screenshot is taken and it's saved to the Downloads folder and MacOS/Windows/Linux open up the Downloads folder straight after. For the life of me, I can't figure out why the Back & Screenshot buttons ( "%SaveReport" and "%BackMainMenu") that I turn invisible BEFORE I call take_screenshot() end up being in the screenshot. Every single time. Anyone have any ideas? Thank you!

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    godot Godot [SOLVED] Can someone help with fixing a Godot 3.4 plugin for Godot 4.1?
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    godot
    Godot HobbesHK 1 year ago 95%
    [SOLVED] Can someone help with fixing a Godot 3.4 plugin for Godot 4.1?

    Hi everyone, Pretty much as I described [in my toot](https://mastodon.defiantjc.synology.me/@jaap/111038381575883863) (text copied here). Is anyone aware of what I may need to fix to get this plugin to work again? I'm hoping someone can help me with a Godot engine question. With the Q&A forum being read-only, I'm hoping Lemmy people can answer this one for me. I'm trying to use this plugin for HTML5 downloads in Godot 4.1: [https://github.com/Pukkah/HTML5-File-Exchange-for-Godot]() It's for Godot 3.4, but I've upgraded my projects and want to stay in 4.1. Currently, it throws an error “Identifier JavaScript not defined in scope” (see screenshot). Would anyone have an idea on what to fix here? Thanks!

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    starwars Star Wars Episode 4 discussion?
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    HobbesHK
    1 year ago 100%

    That’s a very good point, that Filoni is trying to redeem the sequel movies, but I feel that may be a very challenging thing to pull off. Where the prequels were clunky and clumsy movies, they did have a solid overarching plot with clear themes throughout. The sequel movies, unfortunately, have very little overarching themes or plot.

    With the New Republic shown to be an ineffective government regarding the response to a possible threat, and the imperial remnants operating within society, in episode 3 and Mando, that thread is becoming clearer as we lead into The Force Awakens. The rise of the First Order may be the most solid attempt at redemption. Other than that? The sequels are just too much of a mess at this stage to connect with, thank you Disney.

    A Filoni-led Old Republic era? That may well give him the freedom to let loose.

    Regarding dead people speaking, I think I would’ve preferred Force Ghost Anakin instead. We already know he’s out there somewhere, from Return of the Jedi.

    Let’s see what this week’s episode will bring, I suppose!

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  • starwars
    Star Wars HobbesHK 1 year ago 88%
    Ahsoka Episode 3 discussion

    Well. That happened. I'm really not sure what to say about this one. I loved Clone Wars and I loved Rebels. But they were zingy, tight shows with a lot of life to them. This episode... was not that. There was a space battle between a ship and a few smaller ships. There was some clattering of wooden swords between a Jedi and a non-Force-Padawan-because-erm... didn't we do the "Let Sabine be Sabine" story already on Rebels? Oh. And there was something about Hera and the New Republic being ineffective. But we got to see her lovechild from Kanan. So wink-wink he wants to be a Jedi. I don't know. I feel very conflicted because I desperately want to love this show. But... this episode felt very empty. Boring. And why do I feel like I'm going to be proven right and masked-evil-Jedi-person turns out to be fallen Ezra? That would be disappointing. If this show is trying to tell an exciting story travelling across galaxies, finding Thrawn, adding new layers of mysticism to the universe, then... give me that show. Not this plodding stilted whatever-this-is.

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    starwars
    Star Wars HobbesHK 1 year ago 90%
    Ahsoka Episode 1 + 2 discussion

    Well - it’s here! The first two episodes are on Disney+ Keen to hear what everyone’s thoughts are. Needless to say, there will be lots of spoilers in this discussion. I really liked it. Felt like a solid continuation of Rebels, a bit slow at times, but overall a solid setup for what could be a very interesting and exciting series. I feel like we should be able to guess the identity of the masked third Sith-esque villain. Don’t think it’s a fallen Ezra (too boring a plot line) but the stance and mannerisms seemed very familiar… Also - great to see Kevin Kiner doing the music! Nice callback to some Rebels motifs here and there. I would’ve liked to see Vanessa Marshall as Hera, I felt her voice was so uniquely matched. This Hera seems way too girly for a maternal older Hera. And where is her son? Hoping for a Freddie Prinze Jr cameo. Dave Filoni must be so happy to finally tell this story. Can’t wait to see what comes next!

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    startrek
    Star Trek HobbesHK 1 year ago 100%
    Where is ....? (SNW slight S2 spoiler)

    Where is Chief Kyle? I'm aware it could just be an actor-is-unavailable thing, but anyone know what happened? Curious to see how his character could have been developed, particularly after the whole "Not Chief Kyle, he's so mean!" comment from season one as well as the impact of the crewman sacrificing himself to save Kyle's life.

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