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Games Overlords 2 months ago 100%
Overlord - PvPvE Browser Game https://overlord.gg/

In Overlord, you aim to build and enhance your base, gather resources, and climb the ranks of power. Create a character, choose a race, and strategically manage soldiers, horsemen, and workers to boost your attack and defense. Equip heroes, upgrade their skills, and outfit them with powerful runes to gain advantages. Engage in PvP battles, raid other players for resources, and participate in guild wars for collective dominance. Explore daily events, complete quests, and unlock achievements. As you progress through different cities, you'll gain better rewards and higher rates of growth. Enter the world of Overlord and strive to become the most powerful ruler! https://overlord.gg/ We would love to hear feedbacks from you :)

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Games TypicalHog 3 months ago 50%
[WDYP] MINECRAFT

I just made up a new post format I believe could be useful. [WDYP] X A post where people ask others why they still play a certain game X. This could help people gain ideas and new perspectives on the game they used to play but stopped because they got bored/lost interest in it or got dragged into another game that offered a more exciting reason to play it instead. OP can add reasons why they may still play the game or they could ask what makes others still come back to it. I'll start. Why do you still play MINECRAFT? What are your goals within the game? What drives you to spend your time in this game's world? How do you play it? What makes me return to Minecraft every once in a while is a small server that is very close to vanilla Minecraft (semi-anarchy) and if you die you get banned for 24h (semi-hardcore). You can play here similar to how you would play in your own single-player world but with the added threat of someone stumbling upon your base, as well as you potentially finding someone else's base. The server has a small player-run economy. I can log into this server and just mindlessly mine for diamonds when I'm tired and need some brain time off or fly around the map hunting for bases or player-left artifacts, building automatic farms, or simply cutting trees to sell to others. I don't play it every day, but this server always makes me boot Minecraft and stop by every couple of weeks or so. If you play Minecraft, what makes you keep coming back to it?

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Games jet 1 year ago 100%
Deathloop Lore

In death loop many of the eternalists talk about looping, talk about seeing you the next loop, are very risky with their lives, like they've been stuck in the loop for a while and are aware of it. Except for all the eternalists, save 1, they have no memory of looping. The day is their first day, so why would they be so confident that the loop is working. If I was put into a looping time project I wouldn't believe it was working until I had some groundhog experiences going on. Is there a good in universe reason for the eternalists to act so confident? -- I just finished death loop, my patient gamer moment

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Games GamerKick 1 year ago 0%
Assassin's Creed Mirage gone gold and is coming out early gamerkick.com

With a tweet published this afternoon by the official Twitter account of the franchise, Ubisoft announced that Assassin’s Creed Mirage, the next chapter of its historic series, has entered the gold phase.

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Games GamerKick 1 year ago 50%
Starfield reviews game history before your space adventure starts gamerkick.com

Bethesda has updated the official website for Starfield, the space role-playing adventure to record the key events in human history prior to the start of the game.

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Games GamerKick 1 year ago 100%
Netflix begins testing cloud game streaming on TV and PC gamerkick.com

After adding a wide catalog of games for mobile devices, Netflix the streaming service launches a limited beta to play on TV, PC and Mac.

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Games GamerKick 1 year ago 100%
Call Of Duty: Modern Warfare 3 is a premium release priced at $70 gamerkick.com

Activision Blizzard confirms that Call Of Duty: Modern Warfare 3 is a ‘premium’ product and we can buy it in exchange for 70 dollars when it goes on sale on November 10.

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Games GamerKick 1 year ago 0%
Borderlands 4? A new game could arrive by surprise in 2023 gamerkick.com

The resume of a voice actress surprisingly reports the work on Borderlands 4, put on the list for release by 2023.

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Games GamerKick 1 year ago 100%
Gothic Remake debuts with new trailer focused on the Old Camp gamerkick.com

Gothic Remake: THQ Nordic shows us this camp located in the Valley of the Mines allowing us to see its inhabitants, some potential allies and its… picturesque sand.

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Games GamerKick 1 year ago 100%
South Park: Snow Day, the new co-op 3D game to release in 2024 gamerkick.com

Cartman, Stan, Kyle, and Kenny will star in a new adventure in South Park: Snow Day coming to PC, PS5, XSX/S, and Nintendo Switch next year.

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Games GamerKick 1 year ago 100%
STALKER 2 leak says could release at the end of 2023 gamerkick.com

STALKER 2 had to halt its development due to Russia’s invasion of Ukraine, delaying the project until 2023, when it will finally go on sale.

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Games GamerKick 1 year ago 100%
Titan Quest 2: The sequel to one of the best Diablo-style ARPGs announced gamerkick.com

Titan Quest 2 is being developed by Grimlore Games, will be published by THQ Nordic, and will use Unreal Engine 5 to bring the various Greek myths to life.

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Games lemmegame 1 year ago 100%
Research indicates playtime limitations are "ineffective" www.gamedeveloper.com

https://web.archive.org/web/20230810213434/https://www.gamedeveloper.com/culture/research-indicates-china-s-playtime-limitations-are-ineffective- >Researchers studying China's restrictions on how long young players can play video games found "no credible evidence for overall reduction in the prevalence of heavy playtime." > >As revealed in a new paper for Nature Human Behavior, the researchers studied 7 billion hours of playtime accrued in mainland China between mid-August 2019 and mid-January 2020. Limitations started for the region in late 2019, and later expanded to other parts of the country in mid-2021. > >Under China's then-newly established law, players under the age of 18 were limited to an hour of playtime (from 8 PM-9 PM) on weekends and public holidays. Much as with regulating loot boxes, the aim with limiting play has been to curb video game addiction for younger players. > >Playtime was classified via "heavy" or "non-heavy" groupings, with the former defined as playing for four or more hours a day and six (or more) days a week. Following the hour-long restrictions that started in 2021, the researchers found players would be more inclined for heavy play, and in fact had "significantly more hours" than prior to the adjustment. > >In fact, in the 11-week span before and after adjustments, the odds of an individual player counting as a "heavy player" shot up from .44 percent to .59 percent. Further research showed that individuals were "more likely" to play heavily after the restrictions took place. > > # Do China's playtime limits actually matter? > >Prior to the release of this paper, analytics firm Niko Partners suggested last year that the playtime limits would have a limited effect and were ultimately temporary. Player numbers in China dropped across various demographics, but Niko suggested that by 2026, those numbers would climb back up again. > >This paper not only validates Niko's theory, it suggests that governmental bodies across may not fully know how to regulate the game industry the way they clearly seem to want to. > >As far as why China's policy hasn't yielded many results, the paper speculated that the frequency of public holidays prior to the restrictions may have skewed the numbers. Another potential reason was that the playtime of adults ended up "masking" the playtime for minors. > >Because age information of individual players wasn't given in their data set, it would be difficult to determine if heavy play from adults was hitting simultaneously as decreased play from minors. Future research, they said, must "focus on generating data infrastructure" that allows privacy while providing key demographic information. > >In the end, the paper finds that China's policy (and similar ones on "youth digital behavior") was unable to change already established behaviors of young players. Even so, it thinks the data gathered can be used to study other regulatory game-related efforts around the world. > >More broadly, it could prove as a guideline for "investigating how a broad range of regulatory measures may affect the technology sector." The full paper and other data points (and variables) can be read here.

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Games lemmegame 1 year ago 100%
Quake II Remaster - Launch Trailer www.youtube.com

https://web.archive.org/web/20230810182040/https://www.youtube.com/watch?v=gHxH61UshHk

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Games lemmegame 1 year ago 100%
Quake 2 remaster released, includes Quake 2 64 and new expansion www.rockpapershotgun.com

https://web.archive.org/web/20230810181817/https://www.rockpapershotgun.com/quake-2-remaster-released-includes-quake-2-64-and-new-expansion >Surprising few but delighting many, id Software and Bethesda have released a Quake 2 remaster to inaugurate this year's Quakecon. An enhanced edition of the 1997 game, it includes the mission packs The Reckoning and Ground Zero alongside a PC version of Quake 2 on N64. All that for £8 or $10, plus a brand new expansion titled Call of the Machine, developed by Wolfenstein: The New Order studio MachineGames. > >While not as beloved or enduring as its predecessor or successor, Quake 2 is one of the Grand Old Shooters. I recall being introduced to it at a covert LAN party in a school IT room, plonking myself down at a monitor and instantly being reduced to a fine red mist (and in the game, etc). The singleplayer campaign had you scrapping across a muddy alien world with shotgun and hyperblaster, with larger levels than in the original Quake, and missions where you'd use heads as keys. > >The game has spawned many celebrated mods, ranging from cartoon lumberjack machinima to a mod in which all players and weapons are crates, with larger fan projects like Action Quake 2 attracting their own thriving communities. The Quake 2 engine is also the foundation for a bunch of commercial games, including Soldier of Fortune, and many Quake 2 modders have found their way into professional development. > >New maps aside, the remaster brings 4K and widescreen resolution support, dynamic and coloured lighting, anti-aliasing and depth of field, together with enhanced models, enemy animations, gore effects, AI and cinematics. It also includes splitscreen multiplayer, on or offline bot support and crossplay. Find more in the patch notes on Steam. > >The Reckoning and Ground Zero mission packs amount to 33 singleplayer levels and 21 multiplayer maps, while the brand-new Call of the Machine expansion consists of 28 new campaign levels, and one new multiplayer map. Here's the blurb for Call of the Machine: "In the depths of Strogg space lies the Machine, a singularity capable of collapsing the fabric of reality. Fight across time and space to find the Strogg-Maker, destroy it, and change the destiny of man and machine." > >Fancy it? The remaster costs $9.99, €9.99 or £7.99, and you can find it on the Xbox Store or as part of the PC Game Pass. If you already own Quake 2 on Steam, however, you'll get all this as a free update, as was the case for 2021's Quake 1 remaster.

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Games lemmegame 1 year ago 100%
Valve begins selling refurbished Steam Decks www.gamesindustry.biz

https://web.archive.org/web/20230809031257/https://www.gamesindustry.biz/valve-begins-selling-refurbished-steam-decks > Valve has announced that it is now selling refurbished Steam Deck devices. > > The company said that each handheld console has been "thoroughly tested." > > "All refurbished units meet or even exceed the performance standards of new retail units. Although they may have minor cosmetic blemishes, they provide a reliable, high-quality gaming experience at a lower cost," said Valve in the announcement. > > The cost of the refurbished models is listed below: > > Steam Deck 64 GB - Valve Certified Refurbished - $319 > Steam Deck 64 GB - Valve Certified Refurbished - $419 > Steam Deck 64 GB - Valve Certified Refurbished - $519 > Valve added that the systems will include a warranty and have the same customer support as consumers with new units. > > In April, an Omdia report estimated that the lifetime sales count for Valve's Steam Deck would reach over 3 million units in 2023.

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